﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class UICompontent : UIDialog 
{

	// Use this for initialization
	void Start () 
	{
		
	}
	
	// Update is called once per frame
	void Update () 
	{
		
	}

	public virtual string path()
	{
		return "UIDialog/UIScene";
	}
}
